Skill Proficiencies: Choose two from Deception, Insight, Intimidation, Investigation, Persuasion, and Stealth
Tool Proficiency: Disguise Kit or Thieves’ Tools
Bonus Language: One standard language of your choice or Thieves’ Cant
Faerûnian Language: One common language of your choice
Origin Feat: Lucky, Sentinel, or Tavern Brawler
Before you became an adventurer, your life was already full of conflict and excitement because you made a living tracking down people for pay. Unlike some people who collect bounties, though, you don’t follow quarry into or through the wilderness. You’re involved in a lucrative trade in the place where you live that routinely tests your skills and survival instincts. What’s more, you aren’t alone as a bounty hunter in the wild would be: you routinely interact with the criminal subculture, other bounty hunters, and the local authorities, maintaining contacts in each to help you succeed.
Starting Equipment:
- Common Clothes and Traveler’s Clothes
- Disguise Kit or Thieves’ Tools (same as Proficiency)
- Manacles
- Net
- Rope
- 18 GP
or 50 GP
