Pilgrim

Skill Proficiencies: Religion and Survival

Tool Proficiency: Herbalism Kit or Musical Instrument (one of your choice)

Bonus Language: One standard language of your choice

Faerûnian Language: One common language of your choice

Origin Feat: Healer, Lucky or Tough

You grew up in the wilds, far from civilization and the comforts of town. You’ve witnessed the migration of herds larger than forests, survived weather more extreme than any city-dweller could comprehend, and enjoyed the solitude of being the only thinking creature for miles in any direction. The wilds are in your blood, whether you were a nomad, an explorer, a recluse, a hunter-gatherer, or even a marauder. Even in places where you don’t know the specific features of the terrain, you know the ways of the wild.

Starting Equipment:

  • A Book on a topic of nature, religion, or philosophy
  • Dagger or Sling and Pouch of Bullets
  • Herbalism Kit or Musical Instrument (same as Proficiency)
  • Quarterstaff
  • Traveler’s Clothes
  • 5 GP

or 25 GP